Silas

A troubled paladin.

Description:

Paladin 5 / Gray Guard 5
HD: 10d10 + 70 (146)
Initiative: +1
Speed: 30’ base
AC: 30 (+10 armor, +4 shield, +1 Dex, +2 natural, +3 deflection)
Base Attack/Grapple: +10/+18
Attack: +3 Warmace +22 (1d12+11)
Full Attack: +3 Warmace +22/+17 (1d12+11)
Special Attacks: Smite Evil/Chaos (+4 to hit, +10 damage); Charging Smite (additional +20 damage when smiting on a charge); Lay On Hands (Heal target for 10HP, 9/day); Debilitating Touch (touch attack, target is sickened for five rounds); Devastating Touch (touch attack, 10 damage)
Other Class Features: Detect Evil (at will); Aura of Good; Divine Grace; Aura of Courage; Divine Health; Channel Positive Energy (5/day); Sacrament of Trust; Justice Blade (Chaos)
Special Qualities: Fire Resistance 1; Darkvision 60’
Damage Reduction: 3/piercing
Saves: +19 Fort, +7 Ref, +13 Will
Abilities: Str 26, Dex 12, Con 24, In 14, Wis 14, Cha 19
Skills: Knowledge: Religion +14, Knowledge: The Planes +6, Sense Motive +14, Spellcraft +12, Disguise +5, Linguistics +6, Intimidate +15
Feats: Exotic Weapon Proficiency: Warmace, Weapon Focus: Warmace, Power Attack, Iron Will, Leadership

Bio:

Silas

Ascension slayn666