Silas' cohort.


Sorcerer 9
Fey Bloodline
HD: 9d6 + 9 (51)
Initiative: +5
Speed: 30’ base
AC: 21 (+4 armor, +2 Dex, +3 deflection, +2 misc.)
Base Attack/Grapple: +4/+4
Attack: +2 Defending Rapier +6 (1d6+2)
Full Attack: +2 Defending Rapier +6 (1d6+2)
Special Attacks: Laughing Touch (touch attack, target laughs uncontrollably for one round)
Other Class Features: Woodland Stride (move through non-magical undergrowth at normal speed); Fleeting Glance (Greater Invisibility for 9 rounds per day)
Special Qualities: +4 to Will saves versus Fear effects
Saves: +3 Fort, +4 Ref, +7 Will
Abilities: Str 10, Dex 14, Con 12, In 16, Wis 12, Cha 22
Skills: Appraise +6, Bluff +21, Intimidate +18, Knowledge: Arcana +15, Spellcraft +15, Use Magic Device +13, Knowledge: Nature +6
Feats: Eschew Materials, Spell Penetration, Spell Focus: Evocation, Improved Initiative, Rapier Proficiency, Skill Focus: Bluff, Explosive Spell; Energy Substitution: Lightning
Per Day (Infinite cantrips/8/8/7/5) DC: 10 = Spell Level + Cha mod
0: Detect Magic, Read Magic, Acid Splash, Light, Message, Mage Hand, Sonic Snap, Amanuensis
1: Shield, Comprehend Language, Sonic Blast, Disguise Self, Enlarge Person, Entangle
2: Detect Thoughts, Ray of Sickness, Scorching Ray, Baleful Transposition, Tasha’s Hideous Laughter
3: Fireball, Dispel Magic, Ray of Exhaustion, Deep Slumber, Poison
4: Orb of Force, Translocation Trick



Ascension slayn666